Building the World of HOOD Part 2: Had We But World Enough And Time…
Written by Stephen Goss It should come as no surprise that when you change eight centuries of history and add some magic to taste, you’re going to have to do a lot of worldbuilding. And that’s on top of what Anne had already built before I joined the project. But it was the decision to produce HOOD independently that meant that we, the incoming creative team, had to reckon with fleshing out that world (yes, that is a pun if you know your Hycathic lore!) I could take you on a full, no-holds-barred tour of the worldbuilders’ yard, but I…